
Wild Rift Diana Build for Mid, Guide & Stats for Patch 7.0g
Best Diana Mid build for Wild Rift Patch 7.0g. Most picked WR Diana builds, from rune sets, item progression and spell leveling order to counters and best matchups info.
Win Rate
Pick Rate
Ban Rate
Wild Rift Diana Mid Build
Runes
Electrocute
Sudden Impact
Empowered Attack
Eyeball Collector
Bone PlatingSummoner Spells
Items
Starting Items
Full Build
Enchants
Abilities
Ability Upgrade Priority
Ability Levelup Order

- 1
- 4
- 6
- 7

- 2
- 8
- 10
- 11

- 3
- 12
- 14
- 15

- 5
- 9
- 13

MOONSILVER BLADE
Every third strike cleaves nearby enemies for an additional magic damage. After using an ability, Diana gains attack speed for her next 3 attacks.

CRESCENT STRIKE
Unleashes a bolt of lunar energy in an arc dealing magic damage, and applying Moonlight.

PALE CASCADE
Diana creates three orbiting spheres that detonate on contact with enemies to deal damage in an area. She also gains a temporary shield that absorbs damage. If her third sphere detonates, the shield gains additional strength.

LUNAR RUSH
Diana dashes to an enemy and deals magic damage. Lunar Rush has no cooldown when used to dash to an enemy afflicted with Moonlight, removing Moonlight in an area.

MOONFALL
Diana summons the moon in an area, slowing enemies nearby and applying Moonlight in a growing area. Releasing the button slams the moon down, spiraling enemies toward her and dealing damage scaling with the charge time.


















