League of Legends GameLeague of LegendsWild Rift GameWild Rift
Portrait of Wild Rift Jayce
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Wild Rift Jayce Build for Mid, Guide & Stats for Patch 7.0g

Best Jayce Mid build for Wild Rift Patch 7.0g. Most picked WR Jayce builds, from rune sets, item progression and spell leveling order to counters and best matchups info.

  • SOLO Build
  • MID Build
Dtier
33/41
rank
48.38%
winrate
1.29%
pickrate
0.24%
banrate

Win Rate

Pick Rate

Ban Rate

Wild Rift Jayce Mid Build

Runes

Wild Rift Rune First StrikeFirst Strike
Wild Rift Rune Sudden ImpactSudden Impact
Wild Rift Rune Empowered AttackEmpowered Attack
Wild Rift Rune Eyeball CollectorEyeball Collector
Wild Rift Rune Bone PlatingBone Plating

Summoner Spells

Wild Rift FlashFlash
Wild Rift BarrierBarrier

Items

Starting Items

Wild Rift Long Sword ItemLong Sword

Full Build

Wild Rift Youmuu's Ghostblade ItemYoumuu's Ghostblade
Wild Rift Gluttonous Greaves ItemGluttonous Greaves
Wild Rift Eclipse ItemEclipse
Wild Rift Edge of Night ItemEdge of Night
Wild Rift Mortal Reminder ItemMortal Reminder
Wild Rift Serylda's Grudge ItemSerylda's Grudge
Wild Rift Serpent's Fang ItemSerpent's Fang
Wild Rift Guardian Angel ItemGuardian Angel
Wild Rift Maw of Malmortius ItemMaw of Malmortius

Enchants

Wild Rift Stasis Enchant ItemStasis Enchant
Wild Rift Protobelt Enchant ItemProtobelt Enchant

Abilities

Ability Upgrade Priority

Wild Rift TO THE SKIES! / SHOCK BLAST Ability
Wild Rift LIGHTNING FIELD / HYPER CHARGE Ability
Wild Rift THUNDERING BLOW / ACCELERATION GATE Ability

Ability Levelup Order

TO THE SKIES! / SHOCK BLAST [1]
  • Wild Rift TO THE SKIES! / SHOCK BLAST Ability
  • 1
  • 4
  • 5
  • 8
  • 9
LIGHTNING FIELD / HYPER CHARGE [2]
  • Wild Rift LIGHTNING FIELD / HYPER CHARGE Ability
  • 3
  • 6
  • 7
  • 10
  • 11
THUNDERING BLOW / ACCELERATION GATE [3]
  • Wild Rift THUNDERING BLOW / ACCELERATION GATE Ability
  • 2
  • 12
  • 13
  • 14
  • 15
MERCURY CANNON / MERCURY HAMMER [4]
  • Wild Rift MERCURY CANNON / MERCURY HAMMER Ability
HEXTECH CAPACITOR

HEXTECH CAPACITOR

When Jayce swaps weapons he gains movement speed for a short duration.

TO THE SKIES! / SHOCK BLAST

TO THE SKIES! / SHOCK BLAST

Hammer Stance: Leaps to an enemy dealing physical damage and slowing enemies. Cannon Stance: Fires an orb of electricity that detonates upon hitting an enemy (or reaching the end of its path) dealing physical damage to all enemies hit.

LIGHTNING FIELD / HYPER CHARGE

LIGHTNING FIELD / HYPER CHARGE

Hammer Stance: Passive: Restores Mana per strike. Active: Creates a field of lightning damaging nearby enemies for several seconds. Cannon Stance: Gains a burst of energy, increasing Attack Speed to maximum for several attacks.

THUNDERING BLOW / ACCELERATION GATE

THUNDERING BLOW / ACCELERATION GATE

Hammer Stance: Deals magic damage to an enemy and knocks them back a short distance. Cannon Stance: Deploys an Acceleration Gate increasing the Movement Speed of all allied champions who pass through it. If Shock Blast is fired through the gate the missile speed, range, and damage will increase.

MERCURY CANNON / MERCURY HAMMER

MERCURY CANNON / MERCURY HAMMER

Hammer Stance: Transforms the Mercury Hammer into the Mercury Cannon gaining new abilities and increased range. The first attack in this form reduces the target's Armor and Magic Resist. Cannon Stance: Transforms the Mercury Cannon into the Mercury Hammer gaining new abilities and increasing Armor and Magic Resist. The first attack in this form deals additional magic damage.

Jayce Matchups