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LoL Kindred Jungle Path S13, JG Routes, Jungle Clearing Guide And Build

Kindred Jungle Path And Build

In-depth Kindred Jungle pathing guide. Find the most popular Pro Kindred Jungle path, Season 13 jg routes and how to jungle clear with Kindred as a beginner. Including the highest win-rate Kindred jungle runes and item build for LoL Patch 13.11
Win Rate
Pick Rate
Ban Rate
3 / 51
Jungle Rank

Summoner Spells

Countered By
Strong Against

Kindred Jungle Runes

Legend: Alacrity
Coup De Grace
Sudden Impact
Treasure Hunter
Attack Speed
Adaptive Force

Kindred Jungle Items

Skill Leveling Order


Kindred Jungle Tips and Tricks

  • Acquiring Mark of the Kindred stacks is incredibly important, but never invade the enemy jungler's camp unless you have vision or know that it's safe to do so! A lot of Kindred players seem to die for a stack— which is generally not worth it.
  • Dance of Arrows is a dash with very limited range but it does allow Kindred to jump over a few walls located in the jungle.
  • Wolf's Frenzy aura places Kindred's Dance of Arrows on a 4 second cooldown. Always try to cast Dance of Arrows before casting Wolf's Frenzy because those few seconds of cooldown can flip a fight in your favor.
  • At higher levels, carefully timing the third stack of Mounting Dread with Smite can result in 1.5k damage, allowing you to secure important objectives.
  • Lamb's Respite also works on Baron and Dragon which means that your or an enemies' Smite won't kill them!

Master Kindred Jungle Clear

Pro Kindred Jungle Path —six camp clear with a Red Buff start

  • The Pro Kindred Jungle Path is a six camp route with a Red Buff start which requires a leash from allies. At level one, the Kindred player starts with Wolf's Frenzy and unlocks Dance of Arrows upon leveling up after the Red Brambleback kill. Raptors are next on the kill list, and when those are dead the Kindred moves to clear the Murk Wolves, Blue Sentinel and Gromp— in this particular order. Though, Gromp can be done prior to the Blue Sentinel if the player prefers a faster Gromp spawn for the second clear. When the Kindred is level three, the player unlocks Mounting Dread and heads over to the river in order to clear the Rift Scuttler. Afterwards, Kindred can choose to gank a lane or head over to collect the mark from the second Scuttler if it's still alive.
  • This Kindred Jungle Clear is really straightforward and even beginners can do it, the main challenge when it comes to Kindred is that she's rather squishy and weak in some early game matchups.

Jungle Route Summary

Kindred Jungle Path —six camp clear with a Blue Buff start

  • This Kindred Jungle Path begins on the Blue Sentinel with Kindred having Wolf's Frenzy unlocked as their first skill. The goal is to complete a six camp clear by killing five more camps after the Blue Sentinel. At level two unlock Dance of Arrows and kill the Gromp & Murk Wolves. This levels up Kindred to level three so you can unlock the remaining skill— Mounting Dread. Head over to the red side of the map and kill the Raptors and the Red Brambleback. Once those are dead, the last camp on this route is the Rift Scuttler. Killing Rift Scuttler will get you a decent amount of Gold and now you can attempt to gank a lane, invade the enemy jungler or get the Mark off from the second Scuttler.
  • The Kindred Jungle Clear shown above is great if you'd like to avoid the enemy jungler as you end the clear on a river side with high priority and vision. You'll also have longer uptime of Red Buff which can make ganks more successful.

Jungle Route Summary